Original CSR illustration · fictional athletes · not an in-game screenshot
One game. Different evidence.
Platform status, not availability
Windows
Native play accepted
Maintainer human acceptance through CV0–CV6. Movement, individual skills, team AI, complete matches, presentation and fictional catalog selection are documented.
No approved public Windows download.
Android / CV8
Development APK tested
Emulator acceptance and automated touch checks recorded. The debug APK is not a production release.
Physical-device, accessibility, controller and sustained-performance gates remain open.
iPhone / CV9
Prepared, not qualified
Repository preparation only. Mac/Xcode generation and compilation are blocked. Simulator, device, signing and TestFlight checks have not run.
No App Store readiness claim.
Play and place
A fictional club. A real choice.
Serve, receive, pass, set, spike, block and defend. Switch athletes manually. Play with bounded AI difficulty and local, in-memory match state.
The synthetic catalog covers 50 states plus DC: 102 fictional clubs, 612 age-cohort teams and 3,672 fictional athletes. “Local” means the same jurisdiction, not a measured distance. No real rosters, rankings or athlete evaluation are represented.
Training Mode is not implemented. It is the first proposed improvement, not a promised release.
External product / CV9 preparation checkpoint
Exact baseline. Separate ownership.
Repository identity
https://github.com/chilledknight/open-volleyball-lab.git PRIVATE — identity shown for binding; source contents are not publicly available.
Commit
3b2a77442496317a22ec87db5de6ccfc7f56e782
Tree
60390838a3d58bd552f36f7371d5f462f24dcca6
Source and license
Public source release is gated. Software and content licenses remain unselected/nonoperative; no license is applied here.
Name
Club Volleyball is a working title; trademark/name review remains unresolved.
Accountability
Founder-maintainer role; not an independent reviewer.
Independent reviewers
Security, accessibility, coaching-content and legal/rights: VACANT.
Progress without erasing the limits.
CV0–CV2 · Control and skillsAccepted native prototypes; movement, switching and six contact profiles.
CV3–CV5 · Rallies to matchesAccepted team AI, full-match flow and original presentation.